In the Spring of 2022, a promotional event was held on location in Yokosuka to celebrate the anime adaptation of Shenmue, Shenmue The Animation, which was organized by Yokosuka City in collaboration with SEGA and IGN Japan. Various pieces of concept artwork were exhibited at a number of shops in the area, some being from the anime while others were sketches and illustrations from the time of development of the first two games.
Among the artwork were reproductions of certain storyboards from the game, detailing the camera shots and spoken lines to guide creation of cut scenes in the game.
The three storyboards exhibited at the event which we will cover in this post are from Shenmue II and are entitled:
- "Encounter with Joy"
- "Xiuying's Tears"
- "Encounter with Shenhua"
We will be looking at these in more detail and translating any written notes and characters' lines, noting differences of interest between the storyboards and the final implementation of the cut scenes in the game.
Storyboard 1: Encounter with Joy
Storyboard: "Encounter with Joy" |
Let's go through it one chunk at a time. I have added screenshots from the cutscene in the release version of the game, where there is a close match.
The crowd parts in an instant, and a motorcycle comes straight towards Ryo through the gap.Joy: Get out of my way!
Ryo: What the...?
Joy: Watch where you're going, you punk!
The spoken lines and general flow in the storyboard are faithful to those of the cutscene, but there are a few differences:
- The note about the crowd parting can be observed in the daytime version of the cutscene, where various bystanders are shown around the motorcycle as it hurtles through. A small detail that may not be widely known is that if the player waits until night before triggering it, the crowd is no longer present in the cutscene - and Joy no longer yells "Get out of my way!".
- Joy is shown here wearing a helmet as she rides towards Ryo (panel 3, reflecting Ryo in it), taking it off after coming to a stop in front of Ryo (upward movement indicated by the arrow in panel 8). It can be seen that panel 3 has a cross through it, however - this would be due to the later decision to remove her helmet, which was attributed to technical difficulty in a 2019 tweet by one of the developers, who goes by the pseudonym of Morio Ashizuka:
"Originally, she [Joy] was to wear shorts. However, a complaint was received from the motorcycle manufacturer that shorts, as well as not wearing a helmet, could not be allowed. However, it turned out to be technically impossible to put a helmet on her, so the motorcycle's actual brand was not able to be used. The long pants were kept in, for some reason. 😅" - The diagram sketched at the bottom left shows how Joy's motorbike skids clockwise around Ryo to end up on the opposite side of him. In the game she turns the bike even further than in the diagram, facing him completely.
Second section of the "Encounter with Joy" storyboard, with screenshots added from the cutscene |
"Ryo: That goes for you, too. Barging into people like that.Joy looks closely at Ryo.Joy: You must be Japanese.Ryo: Yes.Joy: Watch out. Here in Hong Kong, you can easily get run over.Joy revs the engine and gets ready to depart.Ryo: Where's Wan Chai?Joy: Huh?Ryo: Wan Chai!Joy (pointing): Oh, it's that way.Ryo: I see.Joy: Hey, what's your name?Ryo: Ryo Hazuki.Joy: Ryo, I'm Joy. Well, take care of yourself, okay!"
Storyboard 2: Xiuying's Tears
Storyboard: "Xiuying's Tears" |
First section of the "Xiuying's Tears" storyboard, with screenshots added from the cutscene |
Ryo: Um...Xiuying: You could have knocked.Ryo: Sorry.Ryo: Um...Xiuying: It's okay now.
Second section of the "Xiuying's Tears" storyboard, with screenshots added from the cutscene |
Since the first part of the storyboard did not show the photo dropping to the floor, instead Ryo simply spots it from across the room - the cutscene definitely feels more natural having Ryo notice the movement as it falls.
Ryo: Xiuying...
Ryo: Ziming..?Return to FREE mode
Photo of Ziming and Xiuying (screenshot from the Game Jam beta version of Shenmue II) |
Xiuying and Ziming photo: the sketch from the storyboard (top left) vs the unused version found in the Shenmue II game files (top right). At bottom is the version seen in the game. |
Surprisingly, the sketch appears to be a perfect match with the colored version on the Shenmue II disc! Except, however, that on the storyboard the left and right sides of the colored version are not drawn.
Storyboard 3: Encounter with Shenhua
Storyboard: "Encounter with Shenhua" |
First section:
First section of the "Encounter with Shenhua" storyboard, with screenshots added from the cutscene |
Connects from FREE modeScenery of mountains and forest.Dark clouds descend and fierce rain begins to fall.The Yingshuihe river turns to a raging torrent.Ryo walks along the riverside.Close-up of feet running on the opposite bank.A figure runs through the trees.A young girl, running desperately. It is Shenhua.
Ryo senses her presence and stops.Ryo: Huh?
While the storyboard notes indicate that it immediately follows FREE mode, in the released game there is a short introductory cutscene prefacing this, showing Ryo's concern as initial heavy raindrops turn to rain as the sky turns dark, causing him to sprint along the path. (This does lead to a minor continuity issue, as we then see Ryo walking along the path at the start here, rather than continuing to run!).
Overall, the game's cutscene sticks very closely to the mixture of cuts and pans outlined in the storyboard.
Shenhua leaps up onto a rock at the side of the river.A white animal is engulfed by the muddy torrent in front of her.The fawn is swept along, struggling in distress.
Ryo is shocked.On the rock, Shenhua braces herself.(PAN UP)Shenhua dives into the river without hesitation.
Third section of the "Encounter with Shenhua" storyboard, with screenshots added from the cutscene |
SFX: Splash!!Ryo has an expression of surprise.Ryo: What!?Shenhua is swept along in front of Ryo.Ryo puts down his bag.He dives into the torrent.Shenhua swims after the fawn as it is swept along.
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