You know you're in Dobuita when you spot a sign like this:
If Ryo had found such helpful guidance in Shenmue, it might have saved him a lot time in his investigations!
I’ve been a Shenmue fan since back in 2002 and have not been able to get this series out of my head since. The world has so much depth and presents something new with every playthrough.Become a Patron!
I’m @patrickjfuller on Instagram and @paddyjfuller on Twitter if you want to follow me for pictures of Japan.
Official Shenmue Side Story "Chai & Ryo" |
Shenmue Passport Feature from Dreamcast Magazine |
I’ve been a Shenmue fan since back in 2002 and have not been able to get this series out of my head since. The world has so much depth and presents something new with every playthrough. Just when you think you’ve seen all the game has to offer, PhantomRiverStone.com comes along with another brilliant article exploring some of the in-depth cultural references and minutiae that would otherwise go overlooked. Thanks to Switch for allowing me to contribute.On 17th November 2019, just two days before a new chapter in Shenmue history opens, a popular spot on the Shenmue pilgrimage tour closed. The Kawasaki branch of the Anata No Warehouse ('Your Warehouse') chain was a five-story amusement arcade that was renowned for its recreation of the gritty, urban atmosphere of Kowloon’s infamous Walled City, but has now shut its doors for the final time.
I’m @patrickjfuller on Instagram and @paddyjfuller on Twitter if you want to follow me for pictures of Japan. I travel at least once a year and will be in Hong Kong over Christmas.
"We marveled at the 3D graphics of the F1 cars in Virtua Racing, and in Akira in Virtua Fighter. From Out Run to F-355 Challenge, he put us in the cockpit of the cars of our dreams. But it was as Ryo Hazuki, out to avenge the death of his father, that he introduced us to the wonders of true open-world exploration in the ground-breaking tour-de-force that was Shenmue. It wasn't cheap, but my goodness, its unique gameplay and non-linear journey became the goal stand for so many games that followed in its ground-breaking footsteps."After Yu received the award, he added with a smile: "Furthermore, Shenmue 3 will be released next week!" to which the audience responded with cheers and applause.
"Right now we are fine tuning the edit, plus we have to shoot some more b roll segments, create the motion graphics, titles, audio mix, etc. Still some work to be done but as you can tell we have come a long way and the end is in sight."It sounds like great progress has been made, and we will post further updates regarding the documentary as they are made available.
Knocking Motorcycle Shop in Shenmue |
Photo description: At the far left, watching the gameplay from over the partition, is Hisashi Suzuki, with Yu Suzuki beside him. Back right is Steven Spielberg, and on his left is Hisao Oguchi. Playing the game are Mie Kumagai and Spielberg's son. At the front right is Mark Cerny, who was formerly worked on Sonic the Hedgehog 2 and is also known for being the lead system architect for the PS4. Cerny was not working for Sega at this time, but is likely to have accompanied Spielberg here due to his involvement in one of Spielberg's projects.Hisashi Suzuki relates:
"Spielberg did a tour of Sega, I believe when he was in Japan to promote a movie. He himself owned a game company called GameWorks, you see. Nakayama led the way as they walked around the development offices.
"When he showed Virtua Fighter RPG to Spielberg, he was like, 'That's wonderful!' And that pleased Nakayama so much that he gave the direction to start development on it in earnest."
Nagai Industries can be found on Twitter and is an indie game developer inspired by the Yu Suzuki's teachings and a freelance journalist.
A Russian-language version of this interview article has also been published on Gameland.ru and can be viewed here.
Hisashi Suzuki |
Hisashi Suzuki: "When I played the tape, it showed the pit crew from Virtua Racing, but their movements were original and not from the game. It was a demo of animating the joints of human models. A prototype of Virtua Fighter. I think he may fitted mathematical processing to it, and at the time I'd say Sega would have been the only ones with the ability to do something like that.
The Virtua Racing pit crew in action |
"I also recall that Yu and his team had been actively researching how to build models using as few polygons as possible."
"In an era when animating humans using 3D graphics was considered impossible, and those who thought it possible would be laughed at, Yu told me he wanted to do it. That's what's amazing about him.
"The proposals that Yu would bring me, Yu Suzuki's games - were all about 'reality', I think.
"Thanks to Yu's commitment to reality, the 3D fighting game of Virtua Fighter was able to be made. The characters in it also all look as though they could actually exist, right?
"On seeing the finished game, everyone was at a loss for words at how great it was."
Virtua Fighter |
Niao Sun |
"One of the leaders of the shadowy Chi You Men criminal organization. Belying her captivating beauty, she is an expert martial arts practitioner. However, her greatest talent is said to lie in the area of plotting and strategy, and she makes use of her cunning wits to play dirty tricks. 'Niao Sun' is merely her nickname inside the organization, a reference to one of the Four Heavenly Beasts - the Vermilion Bird*. However regarding such details as her real name, background, and why she joined the Chi You Men, nothing at all is known".*This is due to the meaning of the Chinese characters that make up her name: Niao (鳥) = bird, Sun (隼) = a falcon.
The download code and play guides on the Fangamer site |