Friday, December 28, 2018

Yu Suzuki's Keyword for 2019: "Balance" [Famitsu.com]


Japanese website Famitsu.com has published their traditional annual survey of members of the games industry, this time interviewing a total of 119 game creators. They were asked for a single "keyword" to summarize their direction for 2019, and their New Year's Resolution.


Yu Suzuki again participated, and here are his replies:
Q: What is your keyword for 2019?
YS: "Balance". I'm looking forward to what's to come for open-world user cycles and games that are perfectly-balanced economically.
Q: What is your New Year's Resolution?
YS: Once Shenmue III is successfully released in August 2019, I hope players will spend a leisurely time inside the unique world of the new Shenmue.

Q: What will you be keeping an eye on in 2019?
YS: I can't think about anything other than Shenmue. (laughs)
Yu's comments about his chosen keyword, "balance", no doubt reflect themes of interest within the context of his development of Shenmue III.

The phrase "user cycle" can refer to the patterns of interaction over time that a player has with a game (such as how frequently and for how long they play) as well as their actions within the game.

Regarding the comment on the economic aspect, my initial speculation was that here Yu may have been referring to the challenge of attaining balance between development budget and game sales. However in a subsequent interview published by 4Gamer, Yu's comments indicate that he is talking about the balance between the user cycle and the economics within an open-world game itself.

Not surprisingly, it is clear that Yu is completely focused on Shenmue III, as he and team work towards its release date of 27th August 2019.

Related Links


These are Yu Suzuki's end-of-year interviews from the past two years:
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