Japanese website Famitsu.com has carried out their annual survey, interviewing 107 game creators to ask their resolution for the year ahead and personal direction for 2018.
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"Game Creators' New Year's Resolutions for 2018" |
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Yu Suzuki, CEO of YS NET. |
Q: What is your keyword & New Year's Resolution for 2018?
YS: "Immersion": focusing all my energy on Shenmue III.
Q: Please give an update on the current status.
YS: Shenhua's face has finally reached a state I am happy with. A difference of just 1 mm can greatly affect one's impression.
Going forward, I'll be refining things like her expressions and hair.
Given the characteristics of physically-based rendering, my feeling has undergone a change: Shenhua should not be "made", but rather "fostered".
This last comment from Yu is an no doubt a reflection of his experience with Unreal Engine, compared to methods of creation of the past. It can also be appreciated that the fine-tuning of her character model is a gradual, on-going process in order to bring it into line with his vision.
Translation by Switch
Source (Japanese): Famitsu.com Become a Patron!
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