Although brief, the interview packs in a lot of information from Yu Suzuki on topics such as the reasons behind the timing of the teaser release at Gamescom, and his thoughts on the handling of colors in Shenmue III using Unreal Engine 4.
The interview was held by Peter of the Shenmue Dojo, who commented that it's "always an honour to be in the company of Suzuki-san".
Peter from the Shenmue Dojo (left) with the Shenmue III executive producer Hideaki "Harry" Morishita and director Yu Suzuki. |
Yu with his gift of fan art. |
Link to the interview with Yu Suzuki
Read the interview and write-up by Peter at the Shenmue Dojo here.Related posts: we have translated several interviews with Yu Suzuki at Gamescom, conducted by Japanese media.
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